#include <entitymanager.h>
dnai::gcore::EntityManager::EntityManager |
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default |
dnai::gcore::EntityManager::~EntityManager |
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default |
void dnai::gcore::EntityManager::addEntity |
( |
::core::EntityID |
id, |
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models::Entity & |
entity |
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) |
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iterator dnai::gcore::EntityManager::begin |
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inline |
bool dnai::gcore::EntityManager::contains |
( |
::core::EntityID |
id | ) |
const |
bool dnai::gcore::EntityManager::contains |
( |
QUuid const & |
guid | ) |
const |
iterator dnai::gcore::EntityManager::end |
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inline |
void dnai::gcore::EntityManager::entityAdded |
( |
::core::EntityID |
id, |
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models::Entity & |
entity |
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) |
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signal |
void dnai::gcore::EntityManager::entityRemoved |
( |
::core::EntityID |
id, |
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models::Entity & |
entity |
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) |
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signal |
const models::Entity * dnai::gcore::EntityManager::findByFullname |
( |
QString const & |
fullName | ) |
const |
models::Entity * dnai::gcore::EntityManager::findByFullname |
( |
QString const & |
fullName | ) |
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const models::Entity & dnai::gcore::EntityManager::getEntity |
( |
::core::EntityID |
id | ) |
const |
const models::Entity * dnai::gcore::EntityManager::getEntity |
( |
QUuid const & |
id | ) |
const |
models::Entity & dnai::gcore::EntityManager::getEntity |
( |
::core::EntityID |
id | ) |
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models::Entity * dnai::gcore::EntityManager::getEntity |
( |
QUuid const & |
id | ) |
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const models::Entity & dnai::gcore::EntityManager::operator[] |
( |
::core::EntityID |
id | ) |
const |
models::Entity & dnai::gcore::EntityManager::operator[] |
( |
::core::EntityID |
id | ) |
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void dnai::gcore::EntityManager::removeEntity |
( |
::core::EntityID |
id | ) |
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void dnai::gcore::EntityManager::setup |
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EntityMap dnai::gcore::EntityManager::entities |
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private |
The documentation for this class was generated from the following files: